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SuperMario64: Model and Texture Enhancement on Linux

 ·  🎃 kr0m

This time we’ll install a 3D model and texture pack to improve the visual appearance of the SuperMario64 port. Before anything else, we need to compile the project as explained in this previous article.

Once compiled, we can download the enhanced models and extract them into:

cd ~/Render96ex/build/us_pc/dynos/packs
7z x Render96_DynOs_v3.2.7z

For the enhanced textures, we need to clone the repository:

cd ~/
git clone https://github.com/pokeheadroom/RENDER96-HD-TEXTURE-PACK.git

Copy the gfx directory from the repository to the project’s ~/Render96ex/build/us_pc/res/ directory:

cp -r RENDER96-HD-TEXTURE-PACK/gfx ~/Render96ex/build/us_pc/res/

Now launch the game as usual:

~/Render96ex/build/us_pc/sm64.us.f3dex2e

You’ll now notice the graphical improvements:

You can view more screenshots with the enhancements applied on this site.